We can model natural looking animations today. In the world of 3D graphics, 3ds MAX is one of the most widely used 3D applications by professionals and students as well. If you are going to model your own face/body or car, 3ds MAX is the right place to do it. In this blog post, we’ll see some of the interesting tutorials about 3ds MAX.
Let us begin with the Blueprints example and far ahead we will see Face Skin texture and mental ray caustics.
Set Blueprints in 3ds MAX
A blueprint is a 2D reduced version of an object that shows the exact measurements. If you are going to model something realistic, you need to set up Blueprint first
Kedar Jani came up with an idea about setting up blueprint in 3ds MAX
Face Skin Texture in 3D Max
When modeling a face or a physique, skin texture is really very important
Mehul Panchasara gave us an idea about how to Create Face Skin Texture in 3ds Max
Check out blog post: Face Skin Texture in 3ds max
3ds Max Mental Ray Caustics
Sometimes you might not be able to capture natural Caustic effect. Don’t worry here is the solution…
To create natural looking Caustic effect we use mental ray in 3ds Max
Meet Doshi helps us creating a natural looking Caustic effect using mental ray
Get idea about 3ds Max Mental Ray Caustics